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12주. MUDs, MOOs; 3D-Worlds and VRML/ 특강

12 | 11/27—————————————————-

Networked multi-user environments, MUDs, MOOs; 3D-Worlds and VRML.

특강:  넷게임즈 / MH스튜디오 V4프로젝트 연출팀 이펙트 송인재 파트장 (3:40~ 4:40)


프리젠테이션: 황인영, 정원봉


Yahoo MUD Directory / Yahoo MOO DirectoryLambdaMOO Programmer’s ManualUnofficial LambdaMOO Beginners Quick ReferenceThe Lost Library of MOO

Graphic Chat Rooms:
The PalaceHabbo Hotel

Artists MOO / Graphic Chat Room projects:
Robert Nideffer, Agent Application / MUE/MOO help / overview of MAM system / screenshotDesktop Theater

3D Worlds: 
Active WorldsSecond LifeDigital Space Commons / Traveler
[also see Donato Mancini, Jeremy Turner and Flick Harrison, Avatara]

Artist-created 3D Worlds: 
Melinda Rackham, Empyrean
John Klima, Earth
Tamiko Thiel & Zara Houshmand, Beyond Manzanar
Jakob Senneby & Simon Goldin, The Port 

Assignment for next week:

Digital Art: pp. 196-204, “Gaming”

New Media Reader: 
34|499 Sherry Turkle, “Video Games and Computer Holding Power”

Further suggested readings:
DAC Melbourne Papers:
Espen Aarseth, “Playing Research: Methodological approaches to game analysis” 
Tiffany Holmes, “Arcade Classics Spawn Art? Current Trends in the Art Game Genre”
Ben Hourigan, “The Utopia of Open Space in Role-Playing Videogames” 
Mikael Jakobsson, “The Sopranos Meets EverQuest: Social Networking in Massively Multiplayer Online Games”
Eddo Stern, “A Touch of Medieval: Narrative, Magic and Computer Technology in Massively Multiplayer Computer Role-Playing Games”


기획안에 기초한 콘텐츠 제작 및 개별 면담 ( 기말고사 제출용 작업에 대한 기획안에 기초한 기술적 피드백)





다음주 과제읽어오기

디지털아트(Digital Art) :pp. 226-232, “게임(Gaming)” Digital Art: pp. 196-204, “Gaming”